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Roller Dance and Session Skating Forum Discussions about roller dancing, jamskating, rexing, rink session skating, dance circle skating, and similar types of recreational indoor and outdoor skate dancing .

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Old February 2nd, 2010, 05:08 AM   #1
Skatervideoguy
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Default Session Skating Games & Specials Options, A Compendium.

Hi All,
For those Rink Managers, DJ's, and everyone else looking for constructive things to do at Skate Sessions, here are many of the Games and Skate Specials that I've seen, done, run, and taught over the last 60+ yrs. in the many Rinks I've skated in across the country, and the Rinks I've worked in. Enjoy !! Spread the word. Harold

Session Skating Specials and Games Options:

Give “Skate Free” Passes & Drink to winners, free Drink to 2nd place folks.

All Skating; Regular Direction - 15 to 20 mins. Specials; 3 to 6 mins - 1 to 2 songs.

Adult Only Skate; 1 or 2 songs - 18 or 21 and over, or over 40, 50, 60 ?

Backward Skating; - 1 or 2 songs – can also be divided into kids, adults, and teens - as well. every 20/30 mins or so.

Backward Skating Reverse Direction; 1 or 2 songs – can be divided into "kids", "adults", and teens as well. every 20/30 mins or so.

Kids Skate; 1 or 2 songs - 12 and under

Teen Skate; 1 or 2 songs - 13 - 17 yr. olds

Men Only; 15 & under, 16 & up, all

Women Only; 15 & under, 16 & up, all

Reverse Direction Skate; All skate; or kids, or teens, or adults only.

Families Only Skate; either direction, usually holding hands,

Exhibition Skating: different types of Skating available at the Rink, done mid session,

Free-Style Skaters, Dance Skaters, Figures Skaters, Speed Skaters, Shuffle Skaters, Derby, etc.

Birthday Paddle Line; Birthday person skates thru a double line of skaters at floor center, who swat at their backside with foam paddles.

Stars; Hide little Stars around the building, if kids can find them, they get a prize.

The Hokey Pokey; Done to the Song, and in the floor center.

Flash Light Skate; Singles (all skaters), Couples, Trios. All Skaters carry a flashlight - as the Rink lights are lowered for the skate.

Train / Snake / Serpent Skate; Floor Guard leads a single file line of skaters all around the floor in various windings and directions.

Couples Skates; must hold hands, may be done in Dance style (facing each other)

Simple Couples Skate;

17 & Under; 18 & Older;

Mens or Womens Choice; all skaters, over 18, 17 and under. Usually 1 to 2 X a night.

Reverse Direction Couples Skate; and Mens or Womens Choice

Moon Light Couples Skate; Usually done to end a session.

Spotlight Couples Skate; Start a Couple's Skate, then have all others interested go to a line down the center, after a couple of laps, a Floor Guard shines a flashlight onto a couple already skating, and the partners change out – with either the boy or girl returning to the line in the center.

Whistle Advancing / Progressive Couples Skate; Couples form a single line of couples around the floor, each time the whistle blows, the men (or the women) advance to the next partner in line. Do it until they are back to their original partners.

Snowball / Multiplying Couples Skate; The guys line up along one side wall, and the gals line up on the opposite wall. Two couples are chosen to start out - each time the whistle blows, or the music is stopped, the couples split up and the guys select another partner from the gals on the wall - and the gals go select another partner from the guys on the wall. Do until everyone is couple skating.

Whistle Circle Couple Skate; Start a couples skate, at 1st whistle, men (or women) go to floor center, 2nd whistle - they go get new partners, and on & on, for one or two songs.

The Grand March;
Simple Version: Use March tempo music. Lead couple takes all the couples in single file around the floor and into a figure 8 pattern. At intersection of the figure 8, the couples time their crossing so as not to collide with one another. Do for 2 to 3 laps. To end the Grand March, the lead couple goes to the top of the figure 8, stops and turns to face one another with their hands above their heads forming an Arch - to go down the center of the floor. The next couple then goes through their arch, and they then turn, stop, and form the next link in the Arch. This is done until all couples have formed an Arch. The lead couple then skates single file through the Arch, as does each couple from the first to the last, skating single file through the arch (and then reforming as a couple) until the last couple forming the arch joins the line of couple skaters skating around the floor.

Trio Skates; three people skating together and holding hands,

Simple Trio; side by side,

Crazy Trio; the three keep rotating around,

Waltz Trio; they do it in a waltz fashion - 2 backwards/ 1 forward & visa-versa,

Conga Trio; three folks skating in line, doing the Conga Kick,

Advancing Trio Skate; (2men & 1 woman) each time the music stops or whistle is blown, the woman advances to the next 2 men (in trio configuration)

Reverse Direction Trio Skate; in counterclockwise direction,

Backward Trio Skate; trio skates backwards,

Backward Trio Skate Reverse Direction; trio skates backwards in reverse direction

Changing Trios; groups of 3 persons: first song, skaters side by side; 2nd song, skaters one behind the other; third song, topsy-turvy skaters side by side, at the whistle, skaters reverse direction. This can be done using one long song.

Whoopee Skate; 2 guys on out side, gal in the middle, when the music stops she goes forward to the next two guys. Similar to the “Advancing Couples” as a Trio skate.

Slalom Skate; By age and/or gender groups. Cones or paper cups are placed in a line at floor center starting at about 2 to 3 ft. apart. Skaters then maneuver through them in a zig-zag fashion, without touching or knocking any over. It can be done in the normal standup two footed skating position, shoot the duck style, sideways skating style, backward-skating style or on either single foot. As the cones/cups are put closer together after each run, the more difficult it becomes. Last one getting thru without touching/knocking over a cone/cup, is the winner.

Simon Says; When DJ says “Simon Says” Go or Stop, skaters must do it. After a couple of “Simon Says” Go or Stop, then those not getting stopped - leave the floor. Last one standing is winner.

Figure '8' Skate; Singles, Couples, or age groups .

Shufflers 4pack/6pack; for the group shuffle skaters only.

Plumbers Helper Races; For everyone, or by gender and age groups; crouch on either one or both legs and use a plumber's helper to propel themselves. First to finish wins.

Card Game; a partial deck of cards is used, scattered at one end, and all race to get a card. Those that get a card get a prize.

4/6 Corners Game; All skate until the music stops. Then everyone must to go to one of the corners. A corner is eliminated (usually by rolling a dice or spinning a wheel). This continues until there are only a few people left at each corner, then the last number thrown is the winner. The winners are given a free pass or a free drink, etc.

Scooter Races; Use a small wooden/plastic seat fitted with skateboard plates/wheels, one skater sits on it, and is pushed by another.

Speed Skate / Fast Skate; Usually done by gender and age groups, and for maybe 5 laps. Whoever wins each group gets a prize. Usually done at the half Session, or at the end of the Session. Always use High Lighting.

Fast Skate Reverse Direction; - Same as the fast skate, but in the reverse direction.

Fast Skate Backwards; - the fast skate, but skating backwards.

Fast Skate Reverse Direction & Skating Backwards;

Rocket Ball; The guard throws out half a dozen 6” to 12" diameter inflatable or foam balls onto the floor. Folks have to pick up a ball and tag someone “out” with it, or throw the ball at someone to get them out. Who ever's left on the floor is winner.
Rules: 1) Everyone skates in the regular direction, or they're are out.
2) No crossing through the floor center, or they're are out.
3) One can only hold on to a ball for a single lap, then it must throw it or dropped.
4) Everyone must continue rolling all the time, until they're out.

Train Races; 1 to push, 2 or more in crouch position being pushed

Wheel Game; like musical chairs but done using skate wheels placed on the floor.

Dead Bug Skate; Kids skate until DJ stops the music and yells “Dead bug”. Skaters fall to the floor pretending to be “Dead Bugs”. DJ/ Floor Guard picks favorite - gives prize.

The Limbo; Can be done as either singles or doubles. Usually done about 1/3 to 2/3 way into a session. All participating, go to the floor center and make a line to do the Limbo. If the floor is large enough, other skaters can skate outside of floor center oval.

Simple Tag; A Floor Guard tags skaters, who must leave the floor. Last one wins.

Tag A Lag; Floor Guard as tagger. Set 4 cones up in racing style placement, and 2 cones in the center long ways. Tagger controls the skating direction. He/she cuts through the floor center to change direction of play. All skaters tagged are out.

Jail Break; Use 2-4 persons as taggers, usually Floor Guards or a couple of the best skaters. 4 cones are set in the middle of the floor to skate around, and a couple of cones in a corner to make the Jail. Skaters must keep moving, any who fall down must leave the floor. All must skate in the regular direction. Use foam water noodles, cut down, to use as tagging devices. Once tagged, a skater must go to “The Jail” until a jail break is called out by the DJ.

Magic Places; When the music stops, Skaters must stop in place. The DJ draws a card (with positions on and around the floor written on them) from a shuffled pack. Skater closest to the location on card is a winner. Locations include "under the disco ball", "closest to the DJ Booth", "under a fan", etc. Make as many locations as possible.

Plate Elimination Skate; Take paper plates and put a number on them from 1-6. Place the plates on the floor and when the music stops skaters stand around a plate, roll the dice and the skaters around a plate with that number are out.

Spider Race; Folks line up at one end of floor, get into a crouch position, and push themselves along with their hands. First one to the other end wins.

Turtle Race; Skaters get down into a crouch position, and paddle with their hands around the floor for 2 laps. Can be split up into age and gender groups.

Ghost Buster Skate; Play the “Ghost Buster” song and skate. Every time the word “Ghost Buster” is heard, skaters reverse skating directions.

Pushcarts Game / Choo Choo / Race Cars / Kiddy Car; Skaters get into crouch position and put one foot straight out in front of them, and another person pushes them. If they fall over, they have to get into 'pushcart' position before they continue racing. Winners get prize.

Cups / Spread Eagle / Straddle The Cups Game; Skaters line up in floor center, two plastic/foam cups are set down a foot apart to begin. Skaters have straddle the outside of the cones. Keep spreading the cups farther apart, so skaters must continue to spread their feet further apart to straddle the cups. Hit a cup, you're out. Last one to clear them wins.

The Blender; Skaters must switch directions whenever the DJ calls out "Switch".

Wipe Out; Skate to the song Wipe Out. When the whistle blows the skaters must get into a crouch position. Blow the whistle again, they stand up, repeat every every few seconds. When the song is over, the DJ says “Wipe Out” and the kids all fall down.

Paddle Game; Done with those under 12, and those over 13. One person is chosen to have the paddle (use a Foam type) or this is done by a Floor Guard. Place 4 cones, one on each corner like in races; place other cones in the center of the rink to make a small square in the center of the rink. The person with the paddle stands in rink center, other skaters are on floor outside of all cones. When the whistle blows, the person with the paddle chases everyone down. He/she either paddles or passes someone for them to be out. He/she has the option of going through the center cones (skaters do not). They can either go through and come out continuing in the same direction (counter-clockwise) or they can go through the middle and hang a right/left, forcing everyone to skate in the opposite direction. The paddle person can fake out as to which way they will go through the center. Winner of the under 12 group gets to compete with the older group.

Dodge-ball; Using large foam balls, if a ball touches you, you're out. When DJ starts countdown, 3-2-1, if you're still holding a ball, you're out. Last person standing wins.

Stoop-skate: When the Floor Guard/ DJ blows whistle, everyone goes into the crouch position, when whistle blows again, they all stand up. Repeated. No penalty for falling.

Ticket Game 1; Take a handful of raffle tickets and put them on the floor. Play the music for a few, then stop it. When the music stops, skaters stop. If a skater's wheel is on a ticket, they pick it up then they call off the numbers. Winner gets a prize.

Ticket Game 2; Print coupons ($4 off, $2 off, $1.50 off and/or Free Admission) on colored, slightly heavier, card stock. Lay them on the floor, upside down...play the music for a few moments, then stop it. People stop when the music does. If a skater's wheel is on a ticket, they get it. Rules for the ticket games (guards must be on their toes!) if anyone picks up a ticket before the music stops (trying to cheat by looking at what the discount is for), they are eliminated from the floor for the rest of the game.

Dragon Tail Chase; Groups of 4 or more trying to be the last to lose their "tail” by winding and changing directions.

Costume Parades; For Easter, Halloween Skate Sessions – Encourage folks to wear costumes and have a Parade and give prizes to the top 3 winners. Can be chosen by the Manager or a vote by the folks at the Rink.

Relay Races; multi-person team, one lap per team member, must tag hand of stopped teammate before they can start. Batons can also be used, instead of the hand tag.

Go Fish; Two sets of paper plates are numbered and placed around the center of the rink, while everyone skates the outside. When the music stops, everyone rushes to grab a plate, anyone who doesn't get a plate is out. The remaining players must pair up with another who has a same number. Those left without a match, are out. Players leave their plates in the center and skate around again. The guards take a few plates away and it goes on till you have a pair (or pairs) of winners.

The Flamingo; Folks skate until the music stops, the DJ then calls right (or left) foot, and skaters must lift that leg and continue rolling. Those who put the other foot down before the DJ plays the music again, are out. So it goes, until you have a winner (or winners).

Spin the Pin; When the music stops, skaters go to a corner of the rink, a guard then spins a bowling pin in the middle of the floor. The corner it points to, is out. Everyone skates again, and this process is repeated until you have a winner (or winners).

Shoot-The-Duck; When the music stops, skaters must go down into crouch position, with one leg sticking straight out in front. They must wait to get up again, until the music starts. Short pause in the music for round one, longer pause for rounds two & three. Skaters continue rolling as long as they're down. Stop, and they're out. Call out the leg they must go down on. One can also call for a change of skating direction. It can also be done backwards. Skaters can be left to stop rolling, leave them there for a while, start up again, or leave there until the last one falls over. Contact with other skaters is prohibited - no knockdowns by other skaters allowed. Last one still up, wins.

Shoot-the-Duck Races; From a standing start, skate as fast as possible to the mid floor mark, then when whistle is blown, everyone goes into the “shoot the duck” position. The last person still rolling, wins.

Shoot the Duck War Game; Done in the crouch position on one foot with other foot extended parallel to floor, hold toe stop with opposite hand. The Floor Guard calls out which foot - each time, or perhaps both (sitting on heels). Object is to pull or knock down all the other skaters. Last one up wins a reward. (for better skaters only)

Toboggan Races: One skater pushing two to three others in the crouch position. Three to four laps, and at the end of each lap, the skater in front must stand and move to the rear and become the pusher, while the last pusher crouches down. The transition must be made within the space between the first and 2nd exits. Repeat for lap 3/4, so all three to four teammates get a turn pushing. Winners get a prize.

Freeze Tag; 2 taggers, normally Floor Guards, go about tagging skaters, who must then “Freeze in place” - until another skater tags you to skate again.

Parent Races; Kids enjoy seeing mom & dad out there "going for it" (and maybe falling down). If you can't get any volunteers, you can ask the kids to go grab their skating parents to help them come out.

Conga Line; Floor Guard leads, or chooses an advanced skater to lead, a line of skaters with their hands on the hips of the skater in front of them. As the line moves, kick out one leg, and then the other, in succession to the music beat. Wind the line around the floor, doing figure 8's, opposite directions, small circles, etc.

Traffic Lights / Red Light - Green Light Game; Everyone lines up at one end of the floor. The DJ will call out "Green Light" to go, and "Red Light" to stop. Skaters must stop as soon as the DJ says "Red Light" and not move a muscle until they hear "Green Light". The DJ uses variations of "Green Light" e.g. "Green Lamp" to trick skaters into moving, those that do, go back to the start. First person the opposite wall, wins.

Musical Chairs; Use 10 folding chairs & place them in line, in floor center. Skaters must skate around outside the Center Oval. When the music stops, skaters go for a chair. The first round eliminates most skaters. In each round a chair is taken away and the last person sitting, wins. This can be varied by using up to 20 chairs during larger sessions. For the slower sessions, and fewer skater, use fewer chairs.

Wheel Barrow Races; One person takes the feet of another (like the handles of a wheel barrow) and pushes the other skater - who is wearing his/her skates on their hands.

Cha Cha Slide Song; Always done in the floor center.

Hillbilly Races; Folks skate a lap around the floor; then take one skate off, do another lap; then take off the other skate, and run last lap around the floor. First back wins.

Flea Hop

Two Step

Traditional Dance Specials; Skating ballroom type dances such as; waltz, tango, quick step, 14 step, killian, blues and many others.

Paper Cups; skaters line up at one end, a number of cups are put out at the other end. On “Go”, folks race to get a cup. No cup, you're out. Remove several cups and repeat, until only one cup left - the person who claims the last cup wins.

Roller-Coaster; Every time DJ says "ROLLERCOASTER" skaters either squat or stand, accordingly. There are no winners or losers, just a fun participation thing to do.

Red Rover / British Bulldog: skaters line up one end, with one or two taggers in the floor center. Object is to get to the other end without getting tagged. Do it until one skater is left.

Ship or Shore; one end of the rink is Ship, the is other Shore. The DJ calls out either “Ship” or “Shore”, folks have to get to that end. Other Call-Outs in this game can be: “Swab the Deck” – folks must to drop to the floor and pretend to “swab the deck”, and “Captain on Deck” folks have to stop still, and salute.

Frisbee game; When the music stops, folks go to a corner. Each corner gets a Frisbee. There is a Cone in the middle of the floor. One of the folks in each corner throws the Frisbee. Throwers must have one hand on the wall, and be in the middle of their corner. Throw one at a time, or all at once (depending if you want to draw the game out or not). Which ever corner's Frisbee is furthest from the cone, is out. Start the music – everyone skates again. Music stops - return to corner, repeat.

On the second round, establish rule “if you have thrown the Frisbee, you can't throw again, until everyone who is in your corner has had a throw”. This prevents regular skaters from throwing every round, and leaving out anybody.

Arrow Game / Compass Game; Stop the music. Everyone goes to one of the corners. A Floor Guard, DJ, or a volunteer spins the arrow. Whichever corner the arrow points to is out of the game. Start the music again, repeat until the last corner is chosen as the winner – and everyone there gets a prize. It can be made quicker by getting out whichever ends, both the head and tail of the arrow point to. Or just keeping the pointed corner at - in.

Heads & Tails; Music stops, people go to one end of the rink or the other. Flip the coin. Heads, back wall is out, Tails, other end is out.

Jackpot Skate Find; Skaters remove their right, or left, skates at one wall and put them in a big single pile of skates, then go to floor center. When whistle blows, they all go to the pile of skates and try to find their skates, put them back on - fully laced, and start to skate. First 2 or 3 to do so, get a prize.

Harold - SkaterVideoGuy
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Last edited by Skatervideoguy; December 20th, 2016 at 03:15 AM.
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Old February 3rd, 2010, 04:11 PM   #2
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You pretty much covered every base there bud

From memory the rink I went to in the 80's (and will do again once we're done with the refurb) played just a small number of those games:

British Bulldog (altered from yours slightly in that skaters who're "out" joined the taggers in the middle as our rink is quite large).

Speed Skate (my personal favourite)

Figure 8 (usually at the end of the speed session and resuted in some nasty injuries).

What concerns me slightly in this "litigious" society we live in today is that such games may be too much of a risk for many managers/owners to consider (we even had to sign a waiver before being allowed to skate before the renovation work started).

I will be suggesting some of these games though, especially for party nights
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Old February 4th, 2010, 12:09 AM   #3
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Hi Elysarian,

Thanks for your interest.

I argue that any of the options I have listed can be done a safe manor, in any Rink that will follow these principles:

1) You must start out with a clean and properly maintained skate floor surface.

2) You must have a set of Positively Stated Rink Rules that are clearly stated, properly posted (Outside & Inside), read to the patrons towards the start of a session, and consistently enforced by a well trained staff.

3) You must use Adequate Lighting - not the very low lighting frequently used in many Rinks these days. Low lighting, and the other fancy type lighting, can be used for a few of the specials, but on a limited basis. Lighting is clearly a Safety Issue that impacts everyone on the Skate Floor. If you can't easily the Skate Surface, or the other folks around you, then Nobody is Skating Safely. (see my Posts regarding Lighting issues)

4) You must have, and use, a Sound System that is properly set-up and tuned in, so it is easily intelligible to All the patrons in the Rink, not just those on the Skate Floor. This sound system must be played at a Loudness Level that still allows for easy communication between skaters on the Floor, and at not more than 85 dbs as measured by a Sound Pressure Level Meter at 5' off the skate floor in the area midway between the floor center and the speaker units. (See my Posts regarding Sound Systems)

5) You must play music that has a Skateable Tempo which matches the Game or Special that you're doing.

6) You must take the time to teach the participating patrons how to do each of the different Games and Specials that you chose to engage in.

7) You must treat every Patron with the up-most of Respect and Dignity - in spite of the fact they may not return the favor. To do other wise is Self Defeating, aside from being Un-Business like and Inconsiderate. BAD for Skating Business.

In my experience, to the extent that you follow these principles, you should be able to do most every item on this list with very few problems. To the extent that you don't - then you'll probably have difficulties and failures.

These games and specials have all been around for for decades. With proper set-up, training, and execution, most patrons will have a greater enjoyment of Skating and will gain more Skating Skills as a consequence.

Everybody will win, and you'll very likely gain in Patronage to your Rink.

This has been my observation and experience over the last 60+ years.

Harold
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Old February 4th, 2010, 09:19 AM   #4
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I agree totally with all of your points there Harold.

On the subject of lighting, We do have very good "house lights" (mix of high-pressure sodium and halogen) that we use while running games, for the reverse-direction and other relatively safe games they're not used though - just for speed, british bulldog and figure-8.

On the safety aspect, we police very strictly - anyone caught tripping or engaging in any other form of dangerous activity would be removed from the game immediately (and depending on severity, asked to leave the rink).

I'm a former safety supervisor at a football (soccer) and rugby league stadium so controlling unruly elements comes naturally to me
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Old February 5th, 2010, 02:23 AM   #5
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Check this video out. Watching the video explains it all! http://www.youtube.com/watch?v=SLNuYTcPooM

Ken

Last edited by sailcaptain; February 5th, 2010 at 02:24 AM. Reason: Forgot link.
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Old February 5th, 2010, 04:32 AM   #6
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My rink does all of....three...of those things.

Backwards, Spin the Pin, and the Reverse Direction.

I'd love to see them add more.

*prints the list to accidently-on-purpose leave at the rink Saturday* LOL
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Old February 5th, 2010, 06:17 AM   #7
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Default Gosh Harold You are GREAT!!

Hi Crazy Legs Harold,

You are quite good and quite knowledgable.

Yours in Skating, MA/NY Skating Dave
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Old February 5th, 2010, 10:17 AM   #8
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This list is awesome. I will be passing it on to our rink owner. She is always enthusiastic about new ideas. I'm sure she will be thrilled with this.

Not sure if you covered this one.... we do a charriot skate..... Where you use a board with a skate plate where one sits and the other pushes. We do it the old way where 2 people sit facing each other on the skate of the other person holding their other skate with their hand. Then someone pushes them. They manouvre by leaning in the required direction. Done well, you can fly!

Cheers,

Chris
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Old February 5th, 2010, 02:17 PM   #9
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Didn't see it in here, figured it would be worth mentioning...I saw it done at a skating rink once...

Cup Spread Game
Two cups are set on the floor a few feet apart. Skaters line up in front of the cones. Each skater must skate past the cups with their legs spread apart. The last person to make it wins.

It may have a different name or whatever, just figured I'd mention it.
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Old February 5th, 2010, 03:24 PM   #10
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Hi All,

Thanks for the positive comments.

therealdjiceman977th, it's under "Cups, Spread Eagle, ---"

OzChris, that's a new one to me, but then I've never been to Australia.

This Games & Specials List is certainly not complete as to all games and specials out there - they are just the ones I've been exposed to, participated in, and taught to others - over the last 60+ years and in the over 160 Rinks I've attended. That's a rather small number of all the Rinks that have been in operation over that time period.

I'm currently updating the Rink Manual I wrote some 40 years ago, from which this came, so I will be posting more sections here as I get them complete.

Perhaps some of the information and the options I present will be of value to folks who enjoy Skating as much as I have. At least it may generate some positive discussions about improving the ways Rinks are run, just as I hope this section does.

Feel free to download any of these materials to use. Since I'm not likely to get my own Rink at this stage, it makes sense to me to pass on what I've learned.

Harold
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Old February 6th, 2010, 01:20 AM   #11
Dennis Lauer
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Quote:
Originally Posted by 7Skaters View Post
My rink does all of....three...of those things.

Backwards, Spin the Pin, and the Reverse Direction.

I'd love to see them add more.

*prints the list to accidently-on-purpose leave at the rink Saturday* LOL
Can you print it on a very bright paper so that it really stands out. You may need to be very obvious for this to work. This is a good idea and I hope that it will get some positive results. You might also want to add the posting from Skatervideoguy February 3, 2010 at 07:09 pm arguing that this can be done safely and how to do it safely.

Dennis Lauer
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Old February 6th, 2010, 04:17 AM   #12
7Skaters
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Quote:
Originally Posted by Dennis Lauer View Post
Can you print it on a very bright paper so that it really stands out. You may need to be very obvious for this to work. This is a good idea and I hope that it will get some positive results. You might also want to add the posting from Skatervideoguy February 3, 2010 at 07:09 pm arguing that this can be done safely and how to do it safely.

Dennis Lauer
I think I may have neon orange paper around here somewhere. I'll staple it all together (it's obviously going to be more than one page) with the safety tips in the back.
~~~~~~~~~~
Side Note:
You coming up tomorrow? We got about 2" of snow already. I love it when it's like this. Not the greatest to drive in, and horrible for the rink, but...at least there usually isn't as many people there when it snows. More space, fewer kids to maneuver around! LOL
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Old February 6th, 2010, 08:21 PM   #13
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Default SNOW

We got almost 6 inches of the white stuff along with winds up to 40 miles per hour. Drifting in the driveway and streets up to three feet deep in many spots. Needless to say I didn't make it to skate. Took nearly 1 1/2 hours to clear the driveway and the first snow plow went by the house at about 11:30 this morning.

So hopefully the neon orange paper may get some attention. I only suggested the second posting quote to offset the first argument that I thought management might come up with, the safety issue.

I hope you had a good skate session today, maybe smaller crowds because of the weather. That could make for more fun skating.

Dennis Lauer

Last edited by Dennis Lauer; February 7th, 2010 at 11:20 PM.
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Old February 6th, 2010, 09:43 PM   #14
7Skaters
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Default Snow - yuck!

Quote:
Originally Posted by Dennis Lauer View Post
We got almost 6 inches of the white stuff along with winds up to 40 miles per hour. Drifting in the driveway and streets up to tree feet deep in many spots. Needless to say I didn't make it to skate. Took nearly 1 1/2 hours to clear the driveway and the first snow plow went by the house at about 11:30 this morning.

So hopefully the neon orange paper may get some attention. I only suggested the second posting quote to offset the first argument that I thought management might come up with, the safety issue.

I hope you had a good skate session today, maybe smaller crowds because of the weather. That could make for more fun skating.

Dennis Lauer
It was like it has been...5 million cars....2 people skating. I swear some of the 7 and 8 yr. olds drive themselves. LOL

We got about 2" total...but drifts, in place it was around 6". We were under a Level 2 Snow Emergency when we left, not sure what it is (if anything) now, but the main streets were clear. Almost stayed for the 2nd session, but we were all too hungry, so ended up going out to eat.
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Old February 6th, 2010, 11:04 PM   #15
retread
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36" here. I'm supposed to be getting ready to fly out to Florida for the Skating Extravaganza, damn airport is closed.

Bob
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Old February 7th, 2010, 09:12 PM   #16
7Skaters
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36"?? OUCH! That sucks!

I can't even imagine what 36" would look like anymore.

I remember when I was in school (mid-70's/80's for grade school/jr. high), there were a few years we had to stay in school a few extra days to make up for the snow days we had.

Our winters have been pretty tame in the last decade or so, though. Since my son started school (2001), they've had more days off due to a low wind chill factor than actual snow.
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Old February 11th, 2010, 05:34 PM   #17
batterin' gram
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Default Deep Snow

Here in the tundra, deep snow is a fact of life. The actual pack depth here is around 2 feet, but I have piles about 4 to 5 feet high out front where we pile up the stuff we shovel. You should see the 10 foot high piles in parking lots -they are huge. Unless we get an early heat wave, this crap won't melt until mid-April. Thank God for indoor skating, I would go insane in winter without it.
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Old August 15th, 2014, 07:50 PM   #18
hopetodance
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Default Want specific songs for some of the specials

A great list of the various "specials." I've skated to many of them. Our local rink closed down. I want to know what the name of the two songs are that we skated the Trio Conga to. Any ideas? I think I remember some whistling in one of them. Also, what is the first version of the Hokey Pokey that rinks used? Later they changed to one with a faster beat. I'd like to get a copy of these 3 songs. I know they were on 45's in our rink. Anyone out there have any ideas?

Thanks.
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